Everyone ships Firebase. What makes Arcade different is the stack underneath: ByteDance Pangle, Huawei HMS Core, Google Tag Manager, ranked by how much more often they appear here than in the rest of the catalog.
Catalog-wide staples like Google Sign-In and Firebase are filtered out by design. Each SDK below is at least 1.5× more likely to ship in a Arcade app than elsewhere.
Arcade apps run lean: 5.5 SDKs per app on average vs 11.6 across the whole catalog.
Raw adoption inside the category against adoption everywhere else. SDKs marked baseline ship in most apps regardless of category.
Build framework detected by static analysis across all 24 apps in this category. Unity leads at 50%.
Click any card for the full framework breakdown, SDK list, and permission profile.
Last analyzedAnalysis dates reflect when each app was last scanned.
Across 24 analyzed Arcade apps, the SDKs that stand out most against the rest of the catalog are ByteDance Pangle, Huawei HMS Core and Google Tag Manager. ByteDance Pangle appears in 18 of 24 Arcade apps.
Unity leads the category, used by 12 of 24 analyzed Arcade apps.
24 Arcade apps, with an average of 5.5 SDKs each, against 11.6 across the whole catalog.
FlyTrap ranks SDKs by how much more often they appear in Arcade apps than in the rest of the catalog, not by raw popularity. That filters out staples like Firebase and surfaces the integrations specific to Arcade.
Helpshift, AdColony +7 Travel & Local 42 apps
mParticle, Braintree +7 Entertainment 33 apps
Realm Database, Lynx +7 Tools 33 apps
Unity Engine, FMOD +7 House & Home 30 apps
Singular, Airbridge +7 Casual 27 apps
Start.io, AdColony +7 Dating 26 apps
SafeDK, FMOD +7 Libraries & Demo 20 apps
AppAuth, OneSignal +2 Role Playing 19 apps
FMOD, Unity Engine +5 Comics 18 apps
FMOD, Unity Engine +7 Racing 4 apps