Real Cricket™

Nautilus · Real Cricket™ is a mobile cricket simulation game that focuses on licensed teams, real time multiplayer, and authentic broadcast presentation.

Bundle ID com.nautilus.realcricket
Version analyzed 5.1
Build framework Unity
Detection confidence Medium
SDKs detected 17
Analyzed 2026-07-06
Static + runtime analysis

SDKs detected

17 SDKs found across 10 categories. Click any SDK to see every other app that uses it.

All SDKs
From manifest + Info.plist

Permissions requested 6 sensitive

30 permissions requested at runtime. Colors reflect platform sensitivity tier.

Microphone sensitive

Record audio from the microphone.

Approximate location sensitive

Access approximate location (network-based).

Read phone state sensitive

Read phone state, network info, and the device's phone number.

Write storage sensitive

Write files to shared external storage. No-op for apps targeting Android 11+.

Read storage sensitive

Read files from shared external storage. Replaced by READ_MEDIA_* on Android 13+.

Post notifications sensitive

Post notifications to the system.

Vibrate standard

Control the vibrator.

Internet access standard

Open network sockets.

Network state standard

Read connectivity information.

Wi-Fi state standard

Read Wi-Fi connection information.

Wake lock standard

Keep the device awake.

Change Wi-Fi state standard

Change Wi-Fi connectivity state.

Run at startup standard

Receive the BOOT_COMPLETED broadcast.

Foreground service standard

Run a foreground service.

com.google.android.finsky.permission.BIND GET INSTALL REFERRER SERVICE standard
com.google.android.gms.permission.AD ID standard
Modify audio settings standard

Modify global audio settings.

Bluetooth (legacy) standard

Connect to paired Bluetooth devices on Android 11 and below.

In-app billing standard

Use Google Play Billing for in-app purchases and subscriptions.

com.google.android.c2dm.permission.RECEIVE standard
ACCESS ADSERVICES TOPICS standard
ACCESS ADSERVICES ATTRIBUTION standard
com.applovin.array.apphub.permission.BIND APPHUB SERVICE standard
Foreground service: data sync standard

Required for foreground services of type dataSync.

com.google.android.providers.gsf.permission.READ GSERVICES standard
ACCESS ADSERVICES AD ID standard
com.nautilus.realcricket.DYNAMIC RECEIVER NOT EXPORTED PERMISSION standard
com.nautilus.realcricket.permission.C2D MESSAGE standard
WRITE INTERNAL STORAGE standard
com.android.vending.CHECK LICENSE standard

Frequently asked questions

What FlyTrap detected inside Real Cricket™.

What is Real Cricket™ built with?

Real Cricket™ by KRAFTON, Inc. is built with Unity. FlyTrap determined this by analyzing the app's compiled binary, not from anything the developer published.

What SDKs does Real Cricket™ use?

FlyTrap detected 17 third-party SDKs inside Real Cricket™, including Amazon Publisher Services, AppLovin MAX and Firebase Analytics. They span areas such as Ads, Analytics, Authentication and Push Notifications. The full list, grouped by category, is on this page.

What permissions does Real Cricket™ request?

Real Cricket™ requests 30 permissions. 6 of these are sensitive, such as Microphone, Approximate location and Read phone state. Each is listed above with its platform sensitivity tier.

Is Real Cricket™ safe to use?

FlyTrap reports what an app contains, it does not issue a safety verdict. Real Cricket™ requests 30 permissions (6 sensitive) and bundles 17 third-party SDKs. Reviewing those alongside the developer helps you decide what you are comfortable granting.

What platforms is Real Cricket™ available on?

The version FlyTrap analyzed targets Android.