Noodlecake · Getting Over It is a physics climbing game that tests skill and patience on a surreal mountain.
1 SDK found across 1 category. Click any SDK to see every other app that uses it.
22 permissions requested at runtime. Colors reflect platform sensitivity tier.
Read phone state, network info, and the device's phone number.
Access approximate location (network-based).
Access exact location via GPS, cell, and Wi-Fi.
Write files to shared external storage. No-op for apps targeting Android 11+.
Read files from shared external storage. Replaced by READ_MEDIA_* on Android 13+.
Read connectivity information.
Open network sockets.
Read Wi-Fi connection information.
Request installation of APK packages. Granted per-source from system settings.
Read information about currently running tasks.
Query all installed apps regardless of manifest declarations. Restricted by Play policy.
Keep the device awake.
Change network connectivity state.
Move tasks within the back stack.
Control the vibrator.
Modify system settings. Granted from system settings.
What FlyTrap detected inside Getting Over It.
Getting Over It by Noodlecake is built with Unity. FlyTrap determined this by analyzing the app's compiled binary, not from anything the developer published.
FlyTrap detected 1 third-party SDK inside Getting Over It, including Unity Engine. They span areas such as Framework. The full list, grouped by category, is on this page.
Getting Over It requests 22 permissions. 5 of these are sensitive, such as Read phone state, Approximate location and Precise location. Each is listed above with its platform sensitivity tier.
FlyTrap reports what an app contains, it does not issue a safety verdict. Getting Over It requests 22 permissions (5 sensitive) and bundles 1 third-party SDK. Reviewing those alongside the developer helps you decide what you are comfortable granting.
The version FlyTrap analyzed targets Android.
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