Sega · HATSUNE MIKU: COLORFUL STAGE! (JP) is a rhythm game that pairs Vocaloid music with story-driven play and live events.
32 SDKs found across 11 categories. Click any SDK to see every other app that uses it.
23 permissions requested at runtime. Colors reflect platform sensitivity tier.
Post notifications to the system.
Read files from shared external storage. Replaced by READ_MEDIA_* on Android 13+.
Write files to shared external storage. No-op for apps targeting Android 11+.
Open network sockets.
Read Wi-Fi connection information.
Read connectivity information.
Use Google Play Billing for in-app purchases and subscriptions.
Connect to paired Bluetooth devices on Android 11 and below.
Keep the device awake.
Control the vibrator.
Run a foreground service.
Required for foreground services of type dataSync.
Perform I/O over NFC.
What FlyTrap detected inside HATSUNE MIKU: COLORFUL STAGE! (JP).
HATSUNE MIKU: COLORFUL STAGE! (JP) by SEGA CORPORATION is built with Unity. FlyTrap determined this by analyzing the app's compiled binary, not from anything the developer published.
FlyTrap detected 32 third-party SDKs inside HATSUNE MIKU: COLORFUL STAGE! (JP), including Amazon Publisher Services, AppLovin MAX and Firebase Analytics. They span areas such as Ads, Analytics, Authentication and Push Notifications. The full list, grouped by category, is on this page.
HATSUNE MIKU: COLORFUL STAGE! (JP) requests 23 permissions. 3 of these are sensitive, such as Post notifications, Read storage and Write storage. Each is listed above with its platform sensitivity tier.
FlyTrap reports what an app contains, it does not issue a safety verdict. HATSUNE MIKU: COLORFUL STAGE! (JP) requests 23 permissions (3 sensitive) and bundles 32 third-party SDKs. Reviewing those alongside the developer helps you decide what you are comfortable granting.
The version FlyTrap analyzed targets Android.
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